Boon: I can respec holy. You can't respec stupid. I feel for you.
Kvasira: I'm kind of hoping someone kills me, because I need mana.
---------
For the most part, I can handle a warlock. Cleanse helps a lot. Cleansing if they're UA however... not so good an idea. They also don't like it when you make their pet go running away.
When there's 20 seconds left before the tower is destroyed and you're the only one guarding it, and a single person comes running in, you're good.
Unless your bubble is down. And it's a hunter. Or a warlock. Or a priest. Or a rogue. Or a warrior. Or...
Nothing pisses off a warlock faster than when they come running in thinking to themselves, "Oh, just one alliance! I can fear them and recap while they go hoofing it down the ramp. Because our towers are designed to recap easily, whereas alliance towers are designed to be really hard to recap. I love being Horde. Blizz loves me too."... and then they get Hammer of Justiced. And then repentenced. And then they finally get that fear cast off... except that I just bubbled. The Alliance have destroyed Tower Point. HAH.
Nothing pisses off people faster than when the Horde have turtled and you refuse to stop retaking towers. I'm sorry. It's my game too and I can retake towers if I want to. It's fun. And in my opinion, if the Horde force a turtle, you're just rewarding the behavior for them if you give in and let them win. It'll make them force a turtle more often. If you make it unrewarding for them, maybe they'll stop doing it.
It's inevitable that when you need just 200 more honor and you pop into an AV, it will turn into a 45 minute resource-turtle.
Battlegrounds are team play. The warrior who runs off and grabs the flag without telling anyone or waiting for backup, then tells everyone they're f*ing nubs because he didn't get any healz ... we're not the nubs, fellow. You are.
Battlegrounds are team play. If you see that IBT and TP have only two people in it, and the RH is already taken... stop and stand around by the flag and be just as bored for the two minutes it'll take to burn the tower... it's far better than having to retake the damn thing because two people can't stop a backcap team of eight.
Don't call people idiots for not being able to two-man defend a tower against a backcap team of eight, especially when you're standing on a hill by the capped RH, spamming, "All in, all in! OMG! FAIL! We're going to lose thanks nubs" when the Horde haven't even hit SPGY yet.
Inevitably, no matter how many times you say it, someone will retake SHGY and cap FWGY before FWRH.
Inevitably, someone will demand that we need to run the flag in EOTS when we only have two towers, instead of trying to take three towers and just hold the flag.
Inevitably, someone will cap the flag in EOTS when the Horde hold midfield, the flag carrier asks 'Should I cap?' and the answer is 'No.'.
The flag carrier will always take the speed boost in the tunnel in WSG and out run their support, then bitch about dying and having no support.
Horde like to do naked suicide runs when they're losing a reinforcement turtle in AV.
The Alliance like to run in one at a time and die one at a time. The Horde like to wait in packs for the Alliance to run by one at a time.
---------
What is with people's beef with retribution paladins?
1. It's my 15 bucks a month. If I want to play a melee hunter, I can do so. I realize that this may negatively effect your game play, in which case, don't group with me, but other than that, stfu. If I'm in your battleground, roll your eyes, groan mentally, but other than that... do you have a point? Is there a reason you're telling me something that I've undoubtedly heard one million times before? I get I'm not mainstream. Believe it or not, I actually thought about my decision to go retribution before I did it, and I researched it and I pull it off. So get off my back and go do your job and try to show me up. Just try it. You may out DPS me, but I bet I contribute more than you do.
1a. There are a lot of Horde Retribution Paladins. So obviously it isn't just an Alliance-Idiot option.
2. 1/3 of the Paladin talent trees is devoted to damage. Hence, Blizzard must assume that a portion of people who have paladins would want to do damage with them. Granted, some people do not play them well and just like there are Huntards out there, there are Retardins out there too. But do not just assume that because I'm a Retribution Paladin means: 'lolz, i dont heal im ret'. I toss bubbles when some poor caster (or even melee at times) is having their ass handed to them by melee. If I have the opportunity or feel that my pitiful 3k healing from Holy Light will help, I cast it. Otherwise, I don't bitch when a shadow priest doesn't heal me. I don't bitch when a feral druid doesn't heal me. So don't bitch when a retribution paladin doesn't heal you.
3. If you feel that retribution paladins are taking up the space a tank or healer should occupy in your battleground, then log off of your rogue or mage and roll a tank or healer, or respec your warrior or druid to do so.
4. I have two tanks, two healers, and two 'high-end' DPS. I can run a retribution paladin if I want to do so. I've earned that right by doing six mainstream characters that fit into well defined and required rolls. (which, my ret pally currently is competing with my combat rogue in terms of how much DPS they can put out in an instance. Granted, my ret pally is becoming quite well geared compared to my rogue, but it just goes to show you that retribution paladins can actually compete with DPS.. and when the class hopefully gets boosted so we don't need to be geared to the gills to compete with an average 'mainstream' DPS... I can't wait.)
5. Retribution paladins CAN DPS. Just because a vast majority of them don't do it, or do it well, doesn't mean we all are like that. Retribution paladins can also heal and bubble and play the joat game. Hybrid classes are cool that way.
6. Don't assume that my current played character is my main. Assuming that, especially in the environement of WoW, not only is stupid, but it's very stupid. Your average gamer has at least 2 level 70's. At least. Most people I know have a slightly lesser degree of altisms than I do. So assuming that the season 1 warlock is his main and calling him a noob because of it... really really stupid.
/rant /insight /quote
Monday, September 29, 2008
Saturday, September 27, 2008
Rise of the Ret Paladin
I've heard that in WotLK, they're going to "fix" retribution paladins. This is very nice! For those people who can't currently play a ret pally. And for those of us already doing a good job with it, just wait until we're better!
It takes a certain amount of gear and understanding of what buttons to click and what stats to stack to reach the level of DPS that a blue-geared mage or warlock could put out.
Which is very sad. But do-able. I've been doing it and defying people left and right. Rawr. Go me.
So, the other day I was doing the pre-quest for Karazhan with Boon's little warrior. And Boon said, "OMG. Stop killing them so fast!" ... then realized what he said and said, "Uh, nothing. I said nothing."
So this weekend, Boon slapped back on the ret gear he'd been collecting here and there as off-spec items from the raids and runs he's been in. And he went ret. And we went battlegrounding. And he giggled.
Yes. Giggled.
Chortled.
And chased down people and roared and said, "I am never going to yell at you again for chasing people down when I'm guarding the flag, because .. they just have that little bit of life left and I know I can BEAT THEM DOWN!"
A ret paladin has been born, at least for a little while.
It takes a certain amount of gear and understanding of what buttons to click and what stats to stack to reach the level of DPS that a blue-geared mage or warlock could put out.
Which is very sad. But do-able. I've been doing it and defying people left and right. Rawr. Go me.
So, the other day I was doing the pre-quest for Karazhan with Boon's little warrior. And Boon said, "OMG. Stop killing them so fast!" ... then realized what he said and said, "Uh, nothing. I said nothing."
So this weekend, Boon slapped back on the ret gear he'd been collecting here and there as off-spec items from the raids and runs he's been in. And he went ret. And we went battlegrounding. And he giggled.
Yes. Giggled.
Chortled.
And chased down people and roared and said, "I am never going to yell at you again for chasing people down when I'm guarding the flag, because .. they just have that little bit of life left and I know I can BEAT THEM DOWN!"
A ret paladin has been born, at least for a little while.
Friday, September 26, 2008
Seduce: Banish: Fear
Warlocks have three forms of crowd control. And we can use all three at the same time (which makes the warlock the superior crowd control class.).
We can seduce humanoids with our succubus.
We can banish demons and elementals with a spell.
And we can fear lots of things with another spell.
No where do you see a warlock doing multiple CC's as much as you see it in MrT. And maybe the big pulls in Slabs.
In MrT, a lot of the groups come in sets of five. Or six. They usually include one demon (Sister of Torment) and lots of humanoids.
So you, the uber-warlock that you are, have your succubus out for seducing and are ready to banish the demon and maybe if one of the other people lose it, fear-yo-yo a third. (Remember, DPS is for wussies. You are all about the CC, locky!)
If you're using a focus macro, it can hopefully be done easily. Just remember, you can't have two focuses, so don't use a focus macro for seduce and banish.
However, if your focus macro decides to NOT WORK ever, and you have no idea why since you haven't done anything to it and you aren't using both focus macros for seduce and banish... then you have to do things the hard way.. manually.
Which can be done and done well if you're quick with the mouse or tab-targetting. But it is a little sloppy.
You can't reseduce until the old seduce wears off. A good seduce macro will include some form of stop-cast on your succubus, so she stops her previous cast and recasts at the same time, same button. Is nice.
However, manually, you'd have to click follow, then seduce. I guess it could work that way, but oy... so annoying. Otherwise, you have to watch our dot timers (which should include seduce) and as soon as it ends, you should have the seduce target targetted and be ready to click seduce.
You also can't rebanish until banish is out. This isn't a macro thing, it's simply you cannot rebanish something until it's not banished anymore. Stupid Blizzard. Sure, you can RESHEEP something... grumble.
So, again with the dot timer... when it hits 2s, wait half a second (or a breath, whichever is easier for you to calculate), then recast your banish.
If you are using necrosis, there is a banish button on the necrosis module, a left click should cast rank 2, a right click casts rank 1. If you're close to being ready to take the banished mob, then try to slap a rank 1 on it. It makes everyone happier.
As for fears... ah, lovely lovely fear. Our bread, butter, joy and happiness.
Remember that fear-yo-yo is a finely turned art. If the mob gets too far away, it can run into something else and you wind up ... all sorts of dead.
Curse of Recklessness is your friend. Don't forget it. Ideally, you'd be able to pull said mob well away from where it could run into something else, so you can fear freely and openly, without the use of curses. Especially if you're also handling a seduce and a banish.
Otherwise, you're standing between feared mob back in the cleared area, and the group you're fighting currently, and are having to swivel around and around to make sure all your targets stay under lock and key.
Is it doable? Yes.
Is it fun? Hell no.
Seduce Macro: shift+macro clears last focus, sets new focus.
#show Seduction
/clearfocus [modifier:shift]
/focus [target=focus,noexists]; [target=focus,dead]
/clearfocus [target=focus,help]
/petstay
/petfollow
/stopcasting
/cast [pet:succubus,target=focus,exists,harm] Seduction; Seduction
I don't use a chain fear macro. I tried one once, didn't like it. Since fearing is, for a vast majority of time, something you need to watch closely, I don't like simply using a macro and forgetting about it.
I cannot find on the interwebs where my banish macro is... so I'll have to look at my character in game. So I'll have to edit it in later. So you'll just have to wait.
We can seduce humanoids with our succubus.
We can banish demons and elementals with a spell.
And we can fear lots of things with another spell.
No where do you see a warlock doing multiple CC's as much as you see it in MrT. And maybe the big pulls in Slabs.
In MrT, a lot of the groups come in sets of five. Or six. They usually include one demon (Sister of Torment) and lots of humanoids.
So you, the uber-warlock that you are, have your succubus out for seducing and are ready to banish the demon and maybe if one of the other people lose it, fear-yo-yo a third. (Remember, DPS is for wussies. You are all about the CC, locky!)
If you're using a focus macro, it can hopefully be done easily. Just remember, you can't have two focuses, so don't use a focus macro for seduce and banish.
However, if your focus macro decides to NOT WORK ever, and you have no idea why since you haven't done anything to it and you aren't using both focus macros for seduce and banish... then you have to do things the hard way.. manually.
Which can be done and done well if you're quick with the mouse or tab-targetting. But it is a little sloppy.
You can't reseduce until the old seduce wears off. A good seduce macro will include some form of stop-cast on your succubus, so she stops her previous cast and recasts at the same time, same button. Is nice.
However, manually, you'd have to click follow, then seduce. I guess it could work that way, but oy... so annoying. Otherwise, you have to watch our dot timers (which should include seduce) and as soon as it ends, you should have the seduce target targetted and be ready to click seduce.
You also can't rebanish until banish is out. This isn't a macro thing, it's simply you cannot rebanish something until it's not banished anymore. Stupid Blizzard. Sure, you can RESHEEP something... grumble.
So, again with the dot timer... when it hits 2s, wait half a second (or a breath, whichever is easier for you to calculate), then recast your banish.
If you are using necrosis, there is a banish button on the necrosis module, a left click should cast rank 2, a right click casts rank 1. If you're close to being ready to take the banished mob, then try to slap a rank 1 on it. It makes everyone happier.
As for fears... ah, lovely lovely fear. Our bread, butter, joy and happiness.
Remember that fear-yo-yo is a finely turned art. If the mob gets too far away, it can run into something else and you wind up ... all sorts of dead.
Curse of Recklessness is your friend. Don't forget it. Ideally, you'd be able to pull said mob well away from where it could run into something else, so you can fear freely and openly, without the use of curses. Especially if you're also handling a seduce and a banish.
Otherwise, you're standing between feared mob back in the cleared area, and the group you're fighting currently, and are having to swivel around and around to make sure all your targets stay under lock and key.
Is it doable? Yes.
Is it fun? Hell no.
Seduce Macro: shift+macro clears last focus, sets new focus.
#show Seduction
/clearfocus [modifier:shift]
/focus [target=focus,noexists]; [target=focus,dead]
/clearfocus [target=focus,help]
/petstay
/petfollow
/stopcasting
/cast [pet:succubus,target=focus,exists,harm] Seduction; Seduction
I don't use a chain fear macro. I tried one once, didn't like it. Since fearing is, for a vast majority of time, something you need to watch closely, I don't like simply using a macro and forgetting about it.
I cannot find on the interwebs where my banish macro is... so I'll have to look at my character in game. So I'll have to edit it in later. So you'll just have to wait.
The Hour-Long AV
I was finally less than 500 honor away from upgrading my belt so I decide to get it the fastest way possible -- running an AV or two.
So I pop into an AV and we win, but we have to do it fast since it was going to be a tie, so we only got 200 honor or so from it. Okay, sure, fine.
The next AV has a massive HORDE of ... well, horde, backcapping towers. We lose. 68 honor.
The NEXT AV has the same massive horde of horde backcapping. It was a premade group from Spinebreaker. If you guys are reading this.. I hate you! (No, not really hate, just want to kick you off the top of the Aldor Rise.. over and over and over again.) Another loss, another 68 or so honor.
I pop into the next AV, I need something like a little over 100 honor. Surely, surely... *whimper*
It turns into a massive turtle. The Horde defend the RH like mad demons. Our people push and push and we can't get past the ... horde of horde all sitting in the RH and FWGY.
So it becomes a reinforcement game. We burn all but the two Frostwolf Towers, keep backcapping the few times they try to cap one of our bunkers.
And after an HOUR... we finally win it. I was 10th on DPS, I had in the neighborhood of 90 HKs.
Towards the end, the Horde were doing suicide runs into the massive Alliance encampment stationed right by FWGY. Gargle, Glargle, whatever your name is - Orc Warlock... I know you were doing your best to help your side lose. You constantly ran out into the middle of people and let us whack you down with all of our fury at the HOUR LONG AV. About 20 times... I'm sure it wasn't fun for you either.
But in the end... we did win. And I got my belt.
So I pop into an AV and we win, but we have to do it fast since it was going to be a tie, so we only got 200 honor or so from it. Okay, sure, fine.
The next AV has a massive HORDE of ... well, horde, backcapping towers. We lose. 68 honor.
The NEXT AV has the same massive horde of horde backcapping. It was a premade group from Spinebreaker. If you guys are reading this.. I hate you! (No, not really hate, just want to kick you off the top of the Aldor Rise.. over and over and over again.) Another loss, another 68 or so honor.
I pop into the next AV, I need something like a little over 100 honor. Surely, surely... *whimper*
It turns into a massive turtle. The Horde defend the RH like mad demons. Our people push and push and we can't get past the ... horde of horde all sitting in the RH and FWGY.
So it becomes a reinforcement game. We burn all but the two Frostwolf Towers, keep backcapping the few times they try to cap one of our bunkers.
And after an HOUR... we finally win it. I was 10th on DPS, I had in the neighborhood of 90 HKs.
Towards the end, the Horde were doing suicide runs into the massive Alliance encampment stationed right by FWGY. Gargle, Glargle, whatever your name is - Orc Warlock... I know you were doing your best to help your side lose. You constantly ran out into the middle of people and let us whack you down with all of our fury at the HOUR LONG AV. About 20 times... I'm sure it wasn't fun for you either.
But in the end... we did win. And I got my belt.
Labels:
pvp
Wednesday, September 24, 2008
Downside to Altisms
Really? There's a downside to having 7 level 70s? Surely I am jesting! But no, I speak truth!
There is a downside.
I've touched on it in the past: where because I have a tank, healer and top-DPS character... I feel compelled to be one of the three. Even if I don't necessarily want to be said person. I do it because I don't mind terribly and also because if I don't be that person, said group or raid is either searching for a replacement for a long while or just gets cancelled. And how is that any fun for anyone involved? And then there's all this horrible feeling. I've heard it's called guilt.
Because I didn't take my (insert class here), the run got cancelled. Wow. That's 9 (or 24? or 4? Does it matter?) other people who were inconvenienced by my preference to be something other than what they need and I have.
It's something a few people I know have run into. They have a tank and a healer and a DPS... and they, and my, question whenever someone says 'Hey, let's do...' isn't 'Sure, I'm in!'... it's 'Who do you need me to come as?'.
And really... sometimes we don't care, because the fun is in doing with friends. But othertimes... it would be nice to say, 'I'm coming as...', as opposed to, 'Who do I need to come as?'.
I've gotten a bit better in that regards... where I say, "I need to bring K*". Now, though I say that, I do still occasionally have to come as someone else to make the group actually go. Ever try to find a tank or a healer? And there's none on? ... but there's a plethora of DPS? Yeah...
Now, my friends are awesome and they let me come as whatever I want to come as when I'm not MTing or MHing. Which is how my ret paladin got into Karazhan and typical of Karazhan whimsy, not a single piece of DPS plate dropped.
The Brew Boss is another example of how having multiple alts is bad for the one afflicted with altisms. You're in a group of friends. And the 5-insults are given. And then someone says, "Who has an alt?"... while they look right at you. You, the queen of the alt-brigade.
So, one of your characters gets 5 shots at whatever you're after, but then after that... each alt only gets one shot at the boss and his drops. Not very fair, but how do you tell the group... 'No. I want my full chance at getting the kodo!'... instead, its ... 'Sure, let me run out there. 7 times.'
*whimper*
Now, everyone is entitled to play whatever class they want. No one is ever going to force someone to roll a class just because our guild needs it. At least, no one in our guild is going to do that. Yet it's so frustrating when one of our DPSers rolls.... another DPSer. *sigh*
Sometimes, alts bite you in the foot. If I only had one character... I'd go as that character. Since I have so many... I have to go with what is needed sometimes, rather than what I'd want.
So saying, I wouldn't trade my 7-70's for anything!
By the way... my goal that I said once a while ago? To have 9 level 70's by the time WotLK comes out? Almost there... so close, I can almost taste it. I just have to convince the people that I level with to level with me. That and I need to stop PvPing with my paladin. Especially with the news just released about honor points.
There is a downside.
I've touched on it in the past: where because I have a tank, healer and top-DPS character... I feel compelled to be one of the three. Even if I don't necessarily want to be said person. I do it because I don't mind terribly and also because if I don't be that person, said group or raid is either searching for a replacement for a long while or just gets cancelled. And how is that any fun for anyone involved? And then there's all this horrible feeling. I've heard it's called guilt.
Because I didn't take my (insert class here), the run got cancelled. Wow. That's 9 (or 24? or 4? Does it matter?) other people who were inconvenienced by my preference to be something other than what they need and I have.
It's something a few people I know have run into. They have a tank and a healer and a DPS... and they, and my, question whenever someone says 'Hey, let's do...' isn't 'Sure, I'm in!'... it's 'Who do you need me to come as?'.
And really... sometimes we don't care, because the fun is in doing with friends. But othertimes... it would be nice to say, 'I'm coming as...', as opposed to, 'Who do I need to come as?'.
I've gotten a bit better in that regards... where I say, "I need to bring K*". Now, though I say that, I do still occasionally have to come as someone else to make the group actually go. Ever try to find a tank or a healer? And there's none on? ... but there's a plethora of DPS? Yeah...
Now, my friends are awesome and they let me come as whatever I want to come as when I'm not MTing or MHing. Which is how my ret paladin got into Karazhan and typical of Karazhan whimsy, not a single piece of DPS plate dropped.
The Brew Boss is another example of how having multiple alts is bad for the one afflicted with altisms. You're in a group of friends. And the 5-insults are given. And then someone says, "Who has an alt?"... while they look right at you. You, the queen of the alt-brigade.
So, one of your characters gets 5 shots at whatever you're after, but then after that... each alt only gets one shot at the boss and his drops. Not very fair, but how do you tell the group... 'No. I want my full chance at getting the kodo!'... instead, its ... 'Sure, let me run out there. 7 times.'
*whimper*
Now, everyone is entitled to play whatever class they want. No one is ever going to force someone to roll a class just because our guild needs it. At least, no one in our guild is going to do that. Yet it's so frustrating when one of our DPSers rolls.... another DPSer. *sigh*
Sometimes, alts bite you in the foot. If I only had one character... I'd go as that character. Since I have so many... I have to go with what is needed sometimes, rather than what I'd want.
So saying, I wouldn't trade my 7-70's for anything!
By the way... my goal that I said once a while ago? To have 9 level 70's by the time WotLK comes out? Almost there... so close, I can almost taste it. I just have to convince the people that I level with to level with me. That and I need to stop PvPing with my paladin. Especially with the news just released about honor points.
Friday, September 12, 2008
Hurricane + Barkskin = Druid AoE Tanking
So, my fangirl squeal the other day was due to BBB answering a question I had on the proper use of Hurricane for a druid tank.
I've read somewhere, probably on a BBB post or article somewhere, about the use of hurricane. The very few times I've run with another druid tank, I've seen them use hurricane. In very specific situations, true, but it was used.
I've read somewhere, probably on a BBB post or article somewhere, about the use of hurricane. The very few times I've run with another druid tank, I've seen them use hurricane. In very specific situations, true, but it was used.
Healers need to be prepared when a bear does this, because instead of lots and lots of health and lots and lots of armor, I have baby health and pitiful armor. Still uncrittable, but still taking more damage than they are used to! Granted, 20% less than otherwise due to barksin, but still more.
However, the benefits of Hurricane outweigh the negative of additional healer stress! At least in my opinion and the opinion of other bear tanks who use this method for threat generation.
However, the benefits of Hurricane outweigh the negative of additional healer stress! At least in my opinion and the opinion of other bear tanks who use this method for threat generation.
Now, my take on Hurricane with nonelites is to use it until Barkskin runs out then shift to bear form (with the caveat that I have a hand hovering over the bear button in case the healers start to fall behind for some reason). This way I get the most out of my spell and barkskin. Bears don't have threat mitigation (especially not for their spells!), so this is a really nice way to get a lot of threat on a lot of mobs all at once and unless we have Uber-Lock or Insane-Mage in the group, even once the DPS open up, they tend to STAY on the tank. It may not do a ton of damage, but it gets the threat and that's what is important.
When a bear tank is AoE tanking without the use of hurricane (like say in a 3 or 4 elite situation...)... it's a lesson in swiftly targetting things, knowing what to hit to build the highest threat, and how to keep everything on you instead of the healer, and how to keep the current 'kill target' on you when all your DPS are throwing the kitchen sink at it. And often, with the eager beavers that all DPS are (MUST OUT DPS EVERYTHING!), you'll lose the main target when it's barely halfway dead. And the choice becomes - can the DPS kill it before it kills them and I don't have to go pick it back up, or do I need to go save their asses?
Me being me, I'll often let it go and start sinking threat on the second mob. Hey... if you want the aggro, you better be able to take the hit or kill it before it hits you. It's the strategy I use when I'm warlocking! If I don't want the aggro, I watch Omen. If it isn't important, I just have fun. And take my lumps if I die.
AoE Bear tanking is fun, exhilirating and a massive headache!
Now to quote my email!
"Remember, the key reason a bear tank uses Barkskin/Hurricane is to generate threat on many multiple mobs to enable other classes to DPS/AOE without pulling aggro to them, especially healers. As such, you will be taking hits from all affected mobs, so it pays to use it only on non-elite groups.
As an aside, I have used it on 4-pull elites myself to generate initial threat, and was kept alive by a very good healer, but I was the only person doing AOE, and as soon as I shifted to bear one add was trapped, so it can be done, but BOY do you have to watch your health.
Having all your Druids do it just after you, especially Moonkins, also helps prevent squishie healers from pulling aggro and dying. Moonkins have some truly awesome tanking power, much better if they be the ones to inadvertantly pull aggro.
So get a jump on damage, make sure your other healers and DPS let you get a jump on generating the threat before they unload on 'em, and be prepared to shift to bear and Swipe, Swipe, Swipe as soon as your Hurricane runs out." -- BBB
Thursday, September 11, 2008
100 Badges and More!
Last night Knights of Utopia hit Gruul's, with some of our new allied guild friends, Dragon Knights, and friends of friends. The usual sort of thing. :)
Now, we did have a mix of people in there who have done Gruul's before, but we had a LOT of people who never have done it at all.
And we one shot High King and Gruul. 1% of Gruul's life and there were no tanks left alive! And we (the kickass DPS and the kickass healers) still did it.
And that put me at 99 badges. And we said... maybe we should try Magtheridon?
And we did and we got him to 32%... and then every other attempt, barely past his first blast nova. :( No warlocks also didn't help, just a lot of hunters. :) So we had infernals going everywhere. We also need to work on the blast nova timing. Someone was clicking way too early, before he started to cast, when the 'countdown to blast nova' countdown started.
So I had to try to find a way to get just a single badge... and I never ever get badges from the Shattered Sun Supply packages.
But I did! And now I have the Embrace of Everlasting Prowess!
Woot woot.
Oh, oh, oh. Mini-fangirl issue. I wrote an email to BBB about Hurricane+Barkskin as an aggro generating tool and what his thoughts were and how he used it... and he wrote me back! *squeal*
Now, we did have a mix of people in there who have done Gruul's before, but we had a LOT of people who never have done it at all.
And we one shot High King and Gruul. 1% of Gruul's life and there were no tanks left alive! And we (the kickass DPS and the kickass healers) still did it.
And that put me at 99 badges. And we said... maybe we should try Magtheridon?
And we did and we got him to 32%... and then every other attempt, barely past his first blast nova. :( No warlocks also didn't help, just a lot of hunters. :) So we had infernals going everywhere. We also need to work on the blast nova timing. Someone was clicking way too early, before he started to cast, when the 'countdown to blast nova' countdown started.
So I had to try to find a way to get just a single badge... and I never ever get badges from the Shattered Sun Supply packages.
But I did! And now I have the Embrace of Everlasting Prowess!
Woot woot.
Oh, oh, oh. Mini-fangirl issue. I wrote an email to BBB about Hurricane+Barkskin as an aggro generating tool and what his thoughts were and how he used it... and he wrote me back! *squeal*
Labels:
gear,
gruul,
magtheridon,
raid
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